CHANGELOG COPYRIGHT.txt LICENSE.txt README.txt SConstruct bos.sln build_conf_cache.py build_options.py config.log configure-stamp campaigns: elites tutorial campaigns/elites: campaign.lua level01.smp level01.sms level01.txt level02.smp level02.sms level02.txt level03.smp level03.sms level03.txt level04.smp level04.sms level04.txt level05.smp level05.sms level05.txt level06.smp level06.sms level06.txt level07.smp level07.sms level07.txt level08.smp level08.sms level08.txt level09.smp level09.sms level09.txt level10.smp level10.sms level10.txt campaigns/tutorial: campaign.lua level01-01.wav level01-03.wav level01-04.wav level01-05.wav level01.smp level01.sms level01.wav level02.smp level02.sms level03.smp level03.sms debian: README.Debian boswars-doc.install boswars.doc-base.EX changelog compat control copyright cron.d.ex dirs docs manpage.1.ex menu.ex rules watch doc: README-SDL.txt development.html faq.html gpl.html guichan-copyright.txt index.html install.html media.html scripts stratagus-changelog.html doc/scripts: ai.html config.html findlua.py game.html index.html magic.html makeindex.py mappresentation.html mapsetup.html research.html savegame.html showindex.py sound.html tileset.html triggers.html ui.html unittype.html graphics: elites general missiles neutral screens tiles ui graphics/elites: missile ui units graphics/elites/missile: grenade.png nuke.png rocket.png graphics/elites/ui: elites_claw.png ui_1024_bpanel.png ui_1280_bpanel.png ui_1600_bpanel.png ui_640_bpanel.png ui_800_bpanel.png ui_info.png ui_minimap.png ui_res_icons.png graphics/elites/units: engineer_icons.png graphics/general: arrow_E.png arrow_N.png arrow_NE.png arrow_NW.png arrow_S.png arrow_SE.png arrow_SW.png arrow_W.png commands.png cross.png dejavusans10.png dejavusans12.png dejavusans14.png dejavusansbold10.png dejavusansbold12.png dejavusansbold14.png fog.png freesansbold14.png green.png health2.png magnifying_glass.png mana2.png red.png small_green_cross.png ui_buttons.png yellow.png graphics/missiles: big_fire.png expl_160x128x1.png expl_288x288x1.png expl_64x64x1.png explosion.png green_cross.png small_fire.png graphics/neutral: destroyed_site.png small_destroyed_site.png units graphics/neutral/units: corpses.png graphics/screens: defeat.png menu.png victory.png graphics/tiles: desert.png winter.png graphics/ui: rosace1.png x_startpoint.png languages: bg.po bos-cs.po bos-da.po bos-de.po bos-es.po bos-fi.po bos-fr.po bos-tr.po bos.pot cs.po da.po de.po engine.pot es.po fi.po fr.po genpot.sh makesame.py pl.po tr.po updatepo.sh maps: C1_M10_Fort_Savoy.smp C1_M10_Fort_Savoy.sms C1_M1_the_river.smp C1_M1_the_river.sms C1_M2_green_valley.smp C1_M2_green_valley.sms C1_M3_Buffy_forrest.smp C1_M3_Buffy_forrest.sms C1_M4_shield_of_wasteland.smp C1_M4_shield_of_wasteland.sms C1_M5_Rochebrune.smp C1_M5_Rochebrune.sms C1_M6_Aiglier.smp C1_M6_Aiglier.sms C1_M7_Bellegarde.smp C1_M7_Bellegarde.sms C1_M8_Savoy_steps.smp C1_M8_Savoy_steps.sms C1_M9_Savoy_lake.smp C1_M9_Savoy_lake.sms antarticum antarticum.smp battlefield battlefield.smp braza.smp braza.sms bridge bridge.smp canyon canyon.smp cross.smp cross.sms forest.smp forest.sms highlands.smp highlands.sms islandwar islandwar.smp laby.smp laby.sms lake.smp lake.sms multiplayer.smp multiplayer.sms patches patches.smp river river.smp tutorial tutorial.smp wetlands01 wetlands01.smp maps/antarticum: setup.sms terrain.lua terrain.png maps/battlefield: setup.sms terrain.lua terrain.png maps/bridge: access-fast.lua access-water.lua setup.sms terrain.lua terrain.png maps/canyon: access-unpassable.lua class-no-pass.png setup.sms terrain.lua terrain.png maps/islandwar: access-fast.lua access-water.lua setup.sms terrain.lua terrain.png maps/patches: 128x.png 256x.png 32x.png 512-hill-01x.png 512-hill-02x.png 512-hill-03x.png 512-hill-04x.png 512-lake-01x.png 512x.png 64x.png access-unpassable.lua setup.sms terrain.lua terrain.png unpassable.png maps/river: setup.sms terrain.lua terrain.png maps/tutorial: access-unpassable.lua setup.sms terrain.lua terrain.png unpassable.png maps/wetlands01: access-unpassable.lua terrain.lua wetlands01-nopass.png wetlands01.png wetlands01.sms scripts: ai.lua ais anim.lua bos.lua buttons.lua buttonstyles.lua cheats.lua commands.lua cursors.lua editor.lua fonts.lua guichan.lua helpers.lua icons.lua maps.lua menus missiles.lua sound.lua spells.lua stratagus.lua tilesets ui.lua uilayout.lua units.lua scripts/ais: passive.lua rush.lua tankrush.lua scripts/menus: campaigns.lua credits.lua ingame network.lua options.lua scripts/menus/ingame: editor.lua game.lua scripts/tilesets: desert.lua winter.lua sounds: bazoo_g_hit.wav grenadier_g_hit.wav ui sounds/ui: chatmessage.wav click.wav.gz tools: doxygen-boswars.cfg doxygen-header.html scons unitstats.py tools/scons: crossmingw.py units: aircraftfactory antharus apcs artil assault bazoo bomber buggy camera camp cannon chopper corpses dorcoz engineer grenadier gturret harvester hospital hotspot jet magmapump medic missilesilo morels nukeplant plants powerplant radar rocks rocksfield rtank tank tree tree02 tree03 tree04 vault vehiclefactory weakhotspot units/aircraftfactory: aircraftfactory.completed.wav aircraftfactory.png aircraftfactory.underattack.wav aircraftfactory_c.png aircraftfactory_i.png aircraftfactory_s.png unit-aircraftfactory.lua units/antharus: antharus.png icon.png unit-antharus.lua units/apcs: ico_apcs.png smolder.completed.wav smolder.underattack.wav smolder_action.wav smolder_attack.wav smolder_die.wav smolder_select.wav unit-apcs.lua unit_apcs.png unit_apcs_s.png units/artil: artil.ready.wav artil.underattack.wav ico_artil.png unit-artil.lua unit_artil.png unit_artil_s.png units/assault: assault.unit.ready.wav assault.unit.underattack.wav assault_action.wav assault_attack.wav assault_die.wav assault_select.wav ico_assault.png unit-assault.lua unit_assault.png unit_assault_c.png unit_assault_s.png units/bazoo: bazoo.ready.wav bazoo.underattack.wav bazoo_action.wav bazoo_attack.wav bazoo_die.wav bazoo_select.wav ico_bazoo.png unit-bazoo.lua unit_bazoo.png unit_bazoo_c.png unit_bazoo_s.png units/bomber: bomber.ready.wav bomber.underattack.wav ico_bomber.png missile.png unit-bomber.lua unit_bomber.png unit_bomber_s.png units/buggy: buggy_action.wav buggy_attacked.wav buggy_die.wav buggy_ready.wav buggy_select.wav ico_buggy.png unit-buggy.lua unit_buggy.png unit_buggy_s.png units/camera: camera.completed.wav camera.png camera.underattack.wav camera_c.png camera_i.png camera_s.png sfx_camera.select.wav unit-camera.lua units/camp: sfx_camp.die.wav sfx_camp.select.wav training.camp.completed.wav training.camp.underattack.wav training_camp.png training_camp_c.png training_camp_i.png training_camp_s.png unit-camp.lua units/cannon: cannon.completed.wav cannon.png cannon.underattack.wav cannon_c.png cannon_i.png cannon_s.png cannon_selected.wav unit-cannon.lua weapon.png weapon_s.png units/chopper: chopper.ready.wav chopper.underattack.wav ico_chopper.png unit-chopper.lua unit_chopper.png unit_chopper_s.png units/corpses: build-dead-2.png unit-corpses.lua units/dorcoz: ico_dorcoz.png mis_plasma_sml.png unit-dorcoz.lua unit_dorcoz.png units/engineer: engineer.lua engineer.ready.wav engineer.underattack.wav engineer_action.wav engineer_attack.wav engineer_die.wav engineer_select.wav ico_engineer.png unit_engineer.png unit_engineer_c.png unit_engineer_s.png units/grenadier: grenadier.ready.wav grenadier.underattack.wav grenadier_action.wav grenadier_attack.wav grenadier_die.wav grenadier_select.wav ico_grenadier.png unit-grenadier.lua unit_grenadier.png unit_grenadier_c.png unit_grenadier_s.png units/gturret: gturret.completed.wav gturret.png gturret.underattack.wav gturret_attack.wav gturret_c.png gturret_i.png gturret_s.png gturret_select.wav unit-gturret.lua units/harvester: harvester.completed.wav harvester.underattack.wav harvester_action.wav harvester_attack.wav harvester_die.wav harvester_select.wav ico_harv.png unit-harvester.lua unit_harv.png unit_harv_s.png units/hospital: hospital.completed.wav hospital.png hospital.underattack.wav hospital_c.png hospital_i.png hospital_s.png sfx_hosp.die.wav sfx_hosp.select.wav unit-hospital.lua units/hotspot: hotspot.png hotspot_i.png unit-hotspot.lua units/jet: ico_jet.png jet.ready.wav jet.underattack.wav missile.png unit-jet.lua unit_jet.png unit_jet_s.png units/magmapump: magmapump.completed.wav magmapump.png magmapump.select.wav magmapump.underattack.wav magmapump_c.png magmapump_i.png magmapump_s.png sfx_pplnt.die.wav unit-magmapump.lua units/medic: heal.png ico_heal.png ico_medic.png medic.ready.wav medic.underattack.wav medic_action.wav medic_attack.wav medic_die.wav medic_select.wav unit-medic.lua unit_medic.png unit_medic_c.png unit_medic_s.png units/missilesilo: missile_silo.png missile_silo_c.png missile_silo_i.png missile_silo_s.png unit-missilesilo.lua units/morels: morel_1.png morel_1i.png morel_1s.png morel_2.png morel_2i.png morel_2s.png morel_3.png morel_3i.png morel_3s.png morel_4.png morel_4i.png morel_4s.png morel_5.png morel_5i.png morel_5s.png morel_6.png morel_6i.png morel_6s.png morel_7.png morel_7i.png morel_7s.png unit-morels.lua units/nukeplant: nukeplant.png nukeplant_c.png nukeplant_i.png nukeplant_s.png power.plant.completed.wav power.plant.underattack.wav sfx_pplnt.die.wav sfx_pplnt.select.wav unit-nukeplant.lua units/plants: pitcher.png pitcher_icon.png pitcher_shadow.png rafflesia.png rafflesia_icon.png rafflesia_shadow.png unit-plant.lua units/powerplant: power.plant.completed.wav power.plant.underattack.wav powerplant.png powerplant_c.png powerplant_i.png powerplant_s.png sfx_pplnt.die.wav sfx_pplnt.select.wav unit-powerplant.lua units/radar: radar.completed.wav radar.png radar.underattack.wav radar_i.png radar_s.png sfx_rdar.select.wav unit-radar.lua units/rocks: rock_1.png rock_1i.png rock_1s.png rock_2.png rock_2i.png rock_2s.png rock_3.png rock_3i.png rock_3s.png rock_4.png rock_4i.png rock_4s.png rock_5.png rock_5i.png rock_5s.png rock_6.png rock_6i.png rock_6s.png unit-rocks.lua units/rocksfield: ico_rocks_field.png rocks_field.png rocks_field_s.png unit-rocksfield.lua units/rtank: ico_rtank.png rtank.ready.wav rtank.underattack.wav unit-rtank.lua unit_rtank.png unit_rtank_s.png units/tank: ico_tank.png tank.ready.wav tank.underattack.wav unit-tank.lua unit_tank.png unit_tank_s.png units/tree: tree01.png tree01_i.png tree01_s.png unit-tree.lua units/tree02: tree02.png tree02_s.png unit-tree02.lua units/tree03: tree03.png tree03_s.png unit-tree03.lua units/tree04: tree04.png tree04_s.png unit-tree04.lua units/vault: sfx_fort.die.wav sfx_fort.select.wav vault-i.png vault.completed.wav vault.lua vault.png vault.underattack.wav vault_c.png vault_s.png units/vehiclefactory: sfx_vfac.die.wav sfx_vfac.select.wav vehicle.factory.completed.wav vehicle.factory.underattack.wav vehicle_c.png vehicle_factory.png vehicle_factory_i.png vehicle_factory_s.png vehiclefactory.lua units/weakhotspot: hotspot.png hotspot_i.png unit-weakhotspot.lua video: boswars_intro.ogg